Locations

What makes a location memorable? You might've crossed countless lands, towns and villages in your travel but only a select few leave an impression.

Shaping the lands of Irydale was and is a labor of love; each locale needs to have a history and a way to connect with present events and the people who inhabit them as that is the only way to make them feel like a living and changing thing rather than a mere piece of set dressing. 

  • Arwynia Farmlands

    Arwynia, the wine country beneath the floating city of Celestia: rolling vineyards, tight-lipped locals and old secrets. A D&D 5e location from Irydale.

  • Auriel's Gate

    Auriel’s Gate, the village where red roses bloom year-round, even under frost, and home of the Rose Knights. A D&D 5e location from Irydale.

  • Marie's Ruins

    Marie's Ruins is a stretch of sea hiding secrets of an ancient civilization. Many scholars are still at work trying to unveil its secrets....

  • The Rose Knights’ Chapterhouse

    The Rose Knights’ Chapterhouse, half fortress and half reliquary, on a crag above the village of Auriel’s Gate. A D&D 5e location from Irydale.